This is the last week of term before we break up for the Christmas.
On Monday, I didn’t have any sessions in university but I did go in to see my
tutor to help me with posing my model and to lower the poly count. I was in the
media labs for quite a long time and didn’t leave till late, but I did finally
get my model posed and lowed in polys, thanks to my tutors help. The method I
was shown on how to lower the polys of my model was to group selected meshes
then duplicate the mesh I wanted then I had to play around by using the zremesher
and dyna mesh sub tools. If needed I would edit the settings to keep as much
detail as possible but still trying to keep the poly count down. At first my
model was around 11/12 million polys in the end the poly count went down to
around 5 million. Because of this I could pose the model easier. I chose to
pose the model by using the transpose master to temporary bind the mesh to one
sub-tool, instead of rigging the model like I was going too I masked areas and
used the transforms tools such as move and rotate. I did have to blur the mask
so the edge of the masking wasn’t so sharp, if it is too sharp of an edge the
model will badly distort. Using this method did take a little while longer to
pose but overall, I did manage to get a clean pose by doing it this way. The
pose wasn’t exactly the way I wanted it especially with the legs. I had some
problem posing the legs because the legs of the model where close to each other
anyways so this caused the masking difficult and stretching was a problem which
was hard to tidy up. I did find that the arms did not bend well and cause
distortion which became difficult to tidy and fix. I would have liked to have
had the shield arm raised higher. I still aim to add a mace weapon that the
character will hold. Overall, I did gain
more knowledge of the software which will help me in my future projects.
I added this image because I wanted to show that I did quickly pose the built in demo soldier model in Zbrush using the rig method. This was the kind of pose that I was trying to achieve.
On Tuesday, I did have an anatomy workshop session that I
did not attend due to icy conditions. I did continue with my character model
which I added the mace weapon and posed the hand around the weapon using the
same methods for posing such as the mask and transform tools. Because this is a
sculpture piece I added the character to a podium, which I edited using the
fracture brush and the clay build up brush and others also with alphas to
achieve the damaged worn look. To add extra detail, I did decide to add some
small rocks to the podium.
On Wednesday, I went in and saw my specialist tutor for my
one-hour session. In this session, I wanted to go over my introduction of my
dissertation that I have started so far. Because my introduction was very high
in word count roughly 900 I wanted to lower it to a suitable amount. By the end
of the session the word count went down to roughly 500 words and some edits
were made to the introduction.
Also on Wednesday, I had a lecture in the lecture theatre by
one of my tutors. In the lecture, my tutor went over job roles in the games
industry from 2D to 3D, and what to expect and tips when it comes to working on
projects in the workplace. What was said in the lecture was very useful to know,
I believe some things have been mentioned before in previous lectures that I
have had in year one and two, but it was good to be reminded. Also on Wednesday
I textured my model using the poly paint method in Zbrush. The texture I went
with was a brown like marble. Using different alphas with the brush I managed
to get effective results showing details such as dark lines and other marks and
colours. I did use the masking options such as valley and peaks to gain an effect of depth within the painting and to create some markings/spotting. I set the intensity of the brush high and added a gradient to the
brush. Adding a gradient to the brush and selecting my two chosen colours they
blend together when painting, this gives the effect given, it worked well. I
have used poly paint before in personal and previous project in year two but
this was still trial and error. I was happy with the results. Also to add, a noise effect was added to give my model a stone like texture.
This image shows the first base colour.
This is a close up showing the noise effect and colour.
This image shows a brown marble texture, this is what I was aiming for or trying to achieve for my model.
On Thursday, I went in for my concept art session but no
task was given. I did see my tutor and I showed them my project so far and got their
opinion on my piece. They did mention about the legs of the piece which I explained
that I have had problems with posing this area. I also mentioned that I will be
doing a concept piece of the character, a paint over piece. With this piece, I
will be able to give the character more personality and an insight of what the
character would have been in his world, for example, giving the character
colour showing what his armour would have been like etc... Also on Thursday I
did follow a tutorial on YouTube showing how to render images of your Z brush model.
I did produce a few render shots of my model by using their techniques.
This is the video I used: https://youtu.be/Dj5Ucox1jLs
On Friday, I had one session in the lecture theatre with a
tutor in which they went over the dissertation and guidance on the hand in. This
session was more of a re-cap session. The session did give good insight in what
should be added in the dissertation and how it should be added in the correct
format, such as adding an abstract or a table of illustrations which will be
beneficial to me as I will be adding illustrations to my dissertation so this
was good to know. This is the last session of term and I will be back after
Christmas. My model is now completed I will continue with my dissertation to
completion. Using the sources, I have gathered and research. I did buy the book
‘How Games Move Us: Emotion by Design Katherine Isbister. This book is an
important source for my dissertation I will use this book to gain the relevant
information I need. As well as continue my dissertation I will also be
continuing my character project by adding a concept piece of the character
which I have mentioned before these two tasks are my focus throughout the
holiday term.
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