On Monday, I did not have any sessions at university. In the
morning, I did have someone from DSA come to my home and do some specialist
training with me with my new equipment for my dyslexia, this is convenient as I
learnt how to use the equipment with a lot more efficiency. Also on Monday I
did do some silhouette drawings of my Roman sci-fi character, some of the
silhouettes are better than other designs but I am still trying to find a solid
idea. I’ve been looking at different pieces of similar themed character art for
research to convey more of a finalised concept for my character. With my silhouettes,
I have started to do block out iterations directing me to a final design idea.
On Tuesday, I had my waxwork model making session. In this session,
I finished the rib cage, I made a pelvis for my model, and the head and the
feet in which have all been completed. In my next session, I will need to
finish the model with legs, arms and hands. With this done it will bring the
model to completion. I also did some very rough silhouette designs for my character.
These are very rough silhouettes I do not really like any of these designs but I wanted to post them for development purposes.
On the Wednesday, I did not have a session, I was unable to
do any work related to my project on Wednesday due to being back at home
for an appointment and family outings.
On Thursday, I could not attend the session in the afternoon.
I knew of a task that was to be completed for the weekend, I attempted this in
the evening. The task was a character task in which you had to produce either a
goblin or a dwarf with specific elements. I chose to go with the goblin
character. I used a method of photo bashing and digital painting. I attempted
to give the character some expression and personality as the character is foolish
and young. To do this piece at first, I went into the ‘Alchemy’ programme and created
a few simple silhouette designs this was to give me an idea what body shape
would be suitable for my character. After I was happy with my silhouettes I
picked one which I thought would work the best, I put the silhouette into
photoshop and drew on top of the silhouette a rough design. I then went into
Google images to get some suitable PNG images of appropriate clothing in which would
fit the theme. I went for ragged clothing as the character is based in a prison
so I found this would be reasonable. As soon as I found the images I played
around in Photoshop giving the body form with the images provided and edited
them to suit using transform tools. As soon as the body had form and structure
I drew the final design and gave the character expression and colour. Overall,
I was happy with the outcome for a small task and did not think the photo
bashing part of this piece was too bad, it came out well I believe this would
be useful in the future with character design to get a quick effective
finalised idea.
These are the Goblin silhouettes that I created in 'Alchemy' I went for a more generic goblin form.
This is my final design. The drawing may of flown better if there was no line work but overall I like the art style and feel of this piece. I would like to practice more without using line work in my pieces, I aim to do this for my current project.
On Friday in the afternoon I had a trip to the UEA
University to visit the library and the Sainsbury Centre. The library at the
UEA is a lot bigger than the one in NUA. I will visit this library again as I
found it will help with sources and research for my dissertation subject which
is based on a dystopian world, scarcity, life after disaster, hauntology in environments.
They did not have any books based on the games I was looking for which is the Fallout
franchise and dishonoured, but overall, I did find some books that may be
useful to me. I have started to look into the books and sources I found at the library
some more useful than others, I will look into these sources in more depth soon
to see if they will be of any use in my dissertation. I am yet to find the film
‘Stalker’ on DVD to watch as this has been recommended. Also on Friday/weekend
I managed to put together a final silhouette design of my Roman sci-fi
character. Next week I aim to start some detail using line work on top of the
chosen silhouette and more iterations pieces. Also, I have made a simple 3D
sculpt in Z brush of the human body using Z spheres. I wanted to do this as I
want to become more familiar with using Z spheres as when it comes to the 3D
aspect of my project I think this would help me greatly as I am still not
overly confident with the technical side of 3D sculpting, and this worries me
that I may have struggles later in this project. so, I would like to
familiarise myself with certain aspects of the programme, as when it comes to
that part I will be more aware of how to correct mistakes or have a more
broader idea. Next week I will sculpt on this model.
The above images show some of the sources that I found or can look into in more depth.
This is the final design that I like the most, I will rework this image into something with more detail.
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