In this week’s Z brush session, I added more detail to my model, it is now starting to gain characteristic and looking more like a creature which I am happy with. I have added teeth, to do this I used the displace brush and then used the move brush to place the teeth in their right place. I added scale like textures to the model using alpha brushes and I added with horns using the snake hook brush, I found this was the easiest way to achieve the horns. I made the stomach thinner also, as before it was too bloated looking and did not look anatomically correct with the shell. I have also made the neck longer; my tutor had helped me with this. I do really enjoy Z brush but I am still finding my way around the programme, there is a lot to take in at times.
On Wednesday we had a contextual studies lecture on games as sports, we looked into the history of sports as games as way back as the Romans. Games back then were entertainment, I guess the same applies today, but sports had a big social side to them, hundreds and thousands of people would go to the Colosseum in Rome to watch fighting in the arena. We also looked at the E sports market size, the total global gaming market in 2015 was $74.2 billion, with E sports a massive $892 million (2016).
On the Thursday we had our last anatomy lecture, we looked at sex differences, proportions, body types. This was a good lecture to end with I felt by the end of the lecture I had a better understanding of the human body and its proportions and differences I will take this knowledge with me.
At the end of the week we had our workshop session, in the session I mainly did research for what my final twilight character could look like and what form the character could take. Also by the Friday I had the final design for the normal state drawn out. I was given some guidance on how to approach the painting process in a telltale style. I decided to go with the telltale walking dead series, with a touch of the game 'The wolf among us'.
Art test Monkey Island.
Because I have enjoyed this project so far I wanted to get straight into the project so I felt like I have gotten quite far this week with this project.
These are the body shapes that I was happy with, my final image was based on these body types.
This is my final normal state character. I am very happy with this painting and the design of the character in general. I tried to keep the Monkey Island theme going in this painting, by making the character have a bigger upper body and smaller legs and feet, by what research I did do on the characters of the game I found that most of the male characters had a similar body type. Overall on this piece I think I got the theme quite close to the brief, the art style in the form of Telltale I did try but it was a lot more difficult that I had hoped. Overall I think the Telltale style does show through a little by the adding of the solid lines on parts of the figure.
This was the mood board piece I had done in my workshop session this week. I have decided to stick with this idea for my twilight final state design.
These are just a few quick sketches of some Twilight state head designs.
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