Monday 31 October 2016

Contextual Studies, Theme Parks.

How would you make a modern theme park sim or management game? Blue sky: an endless runner, or maybe a post-apocalyptic strategy game?

The aim of my game would be to restore a broken down Theme-park. It would be a strategy game where you will need to start from the bottom with very little cash, you will need to hire workers to maybe scrap the broken rides for money or even repair them, but in doing so some of the rides will have a skill level that the worker will need to complete this task and in doing so can cost more money. You will need to think logically. The more the theme park is built up, the more customer will come making you more money so you can build a successful park.

Controversial theme parks: what can’t theme parks do?

Theme parks all have there own themes, example of this is a Disney land theme park we know that at these theme park they all show the same characters, mostly the same rides as all the others and even merchandise. If a theme park like Disney has to be kept the same, which it does need to stick with it's theme it will not be able to change in any aspect. It can never go off track for example it would never be able to take another company mascot such as Sonic or Mario in it's park, if it was to do so this will cause controversy within both companies and others and would result in breaking the law. Overall if a park is themed and there is more than one of them, it needs to stay constant within all of them wherever they are in the world.



 

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